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AI Insights · Timothy · March 2023

Top 5 Hypercasual Games in Australia: Q1 2023 Performance

Discover the top-performing hypercasual games in Australia for Q1 2023. See how [Makeover Studio: Makeup Games](https://app.sensortower.com/overview/62d0c896b3ae2702b5d41bcc?country=US), [Idle Brick Breaker - Breakout](https://app.sensortower.com/overview/5eddc700c725f01d5f7513af?country=US), [Parking Jam 3D](https://app.sensortower.com/overview/5e47c88584ba8f0ffc44d183?country=US), [Mudness Offroad Car Simulator](https://app.sensortower.com/overview/6200e7b07d575f1c4c8db48d?country=US), and [Flow Free](https://app.sensortower.com/overview/55c5024302ac64f9c0001f8e?country=US) performed.

Top 5 Hypercasual Games in Australia: Q1 2023 Performance

Throughout Q1 2023, the top 5 hypercasual games in Australia displayed varied performance across weekly downloads, revenue, and active users. Here is a detailed look at their trends, with data sourced from Sensor Tower.

Makeover Studio: Makeup Games saw a gradual increase in weekly revenue, peaking at approximately $1.9K in mid-January. Weekly downloads were highest in early January, reaching around 29K, before gradually declining to about 5.6K by the end of March. Weekly active users followed a similar trend, starting at around 69.9K and decreasing to 66.1K over the quarter.

Idle Brick Breaker - Breakout experienced a significant rise in weekly revenue, peaking at about $2K in early March. Weekly downloads showed a modest trend, with values ranging from 168 to 416. The game’s weekly active users saw a steady increase from 198 to 355 over the quarter.

Parking Jam 3D maintained strong weekly downloads, peaking at over 30K in mid-January, before dropping to around 16.4K by the end of March. Weekly revenue saw fluctuations, with a peak of $1.4K in late January. Weekly active users remained relatively high, starting at around 41.8K and ending the quarter at 35.6K.

Mudness Offroad Car Simulator showed consistent weekly revenue, peaking at $1.3K at the end of March. Weekly downloads varied, with a notable peak of 2K in early March. Weekly active users remained stable, starting at around 23.8K and ending at 24.4K.

Flow Free experienced consistent weekly revenue, peaking at approximately $1K in mid-January. Weekly downloads varied between 3K and 6.1K throughout the quarter. The game’s weekly active users started at 184K and showed a slight decline to 140K by the end of March.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2023